I'm a maker. A prototyper. A creator. During my education at the TU/e, I have developed the ability to create things out of nothing. To turn nothing into something. I think this is the most valuable skill to posess as a designer.
I once visited a concert. The artist would play a song for this one girl in special, but the first thing she did was to take out her phone. The artist stopped playing immediately and asked her whether the memory of the moment alone wasn't good enough. Whether she really needed to live this moment through the screen of her mobile device.
In the current state of our society, everyone is experiencing moments through their devices. Everything needs to be recorded in either a video or photograph, as if our brains aren't capable of remembering moments without them.
A lot of things have lost their meaning to people. While they're busy recording and sharing, people often don't recognise the value of the moment that's right in front of them.
Even though I recognise the value of the devices we all love, I think experiences and interactions can be more meaningful. I believe that people should interact with each other and their surroundings, rather with their devices. I think design can play a large role in carefully crafting a memorable moment, albeit one of the few we have left.
In a world where the boundaries between the virtual and the physical come closer together, a lot of opportunities lie ahead for design to fill the gap and create these moments. Combining the two worlds in order to craft memorable moments.